Join key members of id Softwareâs development team (Marty Stratton, Game Director; Hugo Martin, Creative Director; Shinichiro Hara, Animation Director; Jerry Keehan, Level Design Director; Chris Hite, Audio Director) to get a unique look at creating and designing DOOMâs epic single-player. Moderated by Adam Sessler
QuakeCon Panel - Creating Hell: The Art and Design of DOOM ─ Bethesda Softworks
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