The Half-Life: Alyx team talks player locomotion in a behind-the-scenes deep dive. Valve developers Jason Mitchell, Luke Nalker, Greg Coomer, and Roland Shaw share some of our early prototypes, and walk through user interface, audio, and player movement discoveries that led to the game's final play design.
Half-Life: Alyx is now available on Steam: https://store.steampowered.com/app/54...
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Half-Life: Alyx - Locomotion Deep Dive ─ Valve
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