Gaijin Entertainment shows off it's Enlisted MMO running on GeForce RTX, using Vulkan to do a custom global illumination algorithm that's enhanced by Nvidia's hardware support for ray-tracing. It's important to point out that this is running with no precomputed lighting, which is part of why the non-ray-traced version looks so flat and bad. With ray-tracing, "pre-baking" the lighting and shadows is no longer required.
RTX demo starts at 2:29
Enlisted running on Vulkan with RTX global illumination ─ PC Gamer
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